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神諭:原罪2(Divinity: Original Sin 2)v3.0.168.526升級檔+免DVD補丁CODEX版

使用說明:

1.解壓縮
2.复制檔案到遊戲目錄
3.開始遊戲

升級檔安裝步驟:

1.安裝《神諭:原罪2》原版原版遊戲
2.安裝《神諭:原罪2》v3.0.146.559升級檔:http://patch.ali213.net/showpatch/78043.html
3.安裝《神諭:原罪2》v3.0.158.595升級檔:http://patch.ali213.net/showpatch/82149.html
4.安裝《神諭:原罪2》v3.0.159.021升級檔:http://patch.ali213.net/showpatch/82363.html
5.安裝本升級檔

更新說明:

機翻:

更新v3.0.168.526:
的變化和改進
通過主地圖添加快速的路標。點擊“路標”可以讓你直接到達那個位置。
為子區域的入口和出口添加地圖標記。
添加一個“切換截圖模式”按鈕來隱藏UI(默認:F10)
增加範圍值到遠程技能和遠程技能書工具提示。
添加分類到交易窗口。
添加“出售所有商品”選項到控制器交易窗口。
將新食譜添加到製作窗口中。
改進了npc的選擇。這應該防止意外觸發盜竊行為。
通用模式:現在通用可以從怪物身上獲得XP。
更新和修正了一些期刊條目。
平衡的變化
在無名小島和Arx地區重新平衡了交易者的價格。
打破鐐銬可以在沉默中施放——除其他狀態外,消除沉默和瘟疫。
令人發狂的歌曲現在只瞄準敵人的角色。
惡魔般的凝視傷害和恢复增加了50%。
嘲諷現在的物理裝甲,成本2AP,冷卻5圈。
化身不再有嘲諷的衍生。
呼吸氣泡現在提供沉默免疫。
改進了屬性增益的縮放比例。例如:+2到L7的主要屬性。
油性甲殼現在移除減慢。
轉向油半徑增加到5m。
Gag訂單現在花費2AP,損失增加35%。
煙霧覆蓋成本下降到1AP,雲半徑增加到3m。
黑色的裹屍布和神聖的煙霧雲現在有4m的半徑。
失火現在可以減少20%的火抗性。
玩轉玩具的自殺現在花費1美元,造成15%的損失。
尺寸螺栓損傷增加10%。
修复金屬和舒緩的冷甲恢复了35%。
冷凍療法現在可以清除燃燒和壞死。
令人震驚的觸摸傷害增加了10%。
石化觸碰現在需要1AP。
流星雨損失減少10%。
損壞的葉片傷害增加30%。
腐蝕性接觸傷害增加10%。
真空接觸傷害增加100%。
地面粉碎傷害減少35%。
死亡希望不再對目標造成傷害。
箭雨的傷害減少50%,以配合其他3SP技能。
破壞範圍增加到1300萬。只有帶有手榴彈和箭頭的人物才會被破壞。
現在平衡成本2美聯社
永恆之門現在需要2AP。
急救範圍增加到800萬。
增壓器的獎金增加到70%,工具提示現在提到它可以投射在圖騰。
奧術針現在可以移除冰凍的、震驚的、石化的、瘟疫、令人窒息的、有毒的、燃燒的、死亡的、恐懼的、沉默的、嘲弄的、瘋狂的。
脫落的皮膚現在需要1AP。
有利的風力持續時間增加到4個回合。
燃燒的漸強可以被設置為忽略魔法盔甲。成本降低為1AP,在爆炸前延遲1次。
食人族現在恢复了活力和武器,相當於召喚的力量,而不是只有一半。冷卻時間2轉
沉默的凝視現在摧毀了魔法盔甲,冷卻時間增加到3個回合。
死靈法師圖騰現在在每一個敵人的旁邊創造一個圖騰,無論是活著的還是死亡的。
鋼皮獎金增加了35%。
感染傷害增加40%。
刀的風扇損壞增加了25%。
靈魂伴侶現在擁有完全的生命力和魔法防禦,而不是一半。持續時間增加到3次,冷卻到5次。
剝皮現在消耗2個AP,摧毀更少的魔法護甲,第一次持續3回合。
挑戰成本降低為1 AP。
酸性孢子現在燃燒3個孢子,每一個都造成更多的傷害,增加總傷害8%。
Farsight獎勵範圍增加到4m,不再提高準確性。
平面網關AP的成本降為0。
低溫停滯治療不死,而不是傷害它們,消除痛苦的枷鎖。
固定炮兵射擊5個酸性孢子而不是1個。它的毒波現在是2AP而不是4。
固定有利的風,不顯示整個10m半徑的預制。
用裝備的武器固定公牛衝不傷。
修正了激烈的戰鬥中沒有提到的獎金的大小。
神聖的水坑和雲現在清除了壞死的火焰。
修正了一些框架符文的損壞,而不是與沒有框架的相同大小的符文相一致。
護盾技能現在需要再次點擊確認激活以使它與其他技能相一致。
化身的火的流行是由壞死性火焰注射現在正確地花費2 SP。
錯誤修复
修正了Lohse的任務線(關系,對話框)的幾個問題
修正了Withermoore的任務線的幾個問題。
修正了塔爾坎不再返回复仇女神(再次!)
固定塔昆恩在制造重大事件時表現出敵意,導致塔爾坎在某些場景中攻擊球員或其他NPC。
修正了在回到复仇女神之後的不正確的Tarquin對話框。
修正了一個問題,在這個問題上,即使黨已經知道該去哪裡,她也會犧牲自己。
修正了一個問題,在那裡與复仇女神的船頭不會召喚疾病。
修正了一個問題,如果主機已經安裝了某些Mods,客戶端將會被卡在載入螢幕上。
修正了一個罕見的問題,即自定義字符將完全消失。

原文:

Update v3.0.168.526:
Changes and improvements
Added fast waypoint travel via the main map.Clicking waypoints now lets you travel to that location directly
Added map markers for sub-region entrances and exits
Added a “Toggle Screenshot Mode” button to hide the UI (default:F10)
Added range value to ranged skill and ranged skill book tooltips
Added sorting to the trade window
Added “Sell all wares” option to the controller trade window
Added highlighting of new recipes to the crafting window
Improved selection of NPCs that have items right behind them.This should prevent accidentally triggering theft behavior
GM mode:GM can now set XP gained from monsters
Updated and fixed several journal entries

Balancing changes
Rebalanced trader prices in the Nameless Isle and Arx regions
Break the Shackles can be cast while Silenced--removes Silence and Plague in addition to other statuses
Maddening Song now targets only enemy characters
Demonic Stare damage and restoration increased by 50%
Taunt now pierces Physical Armour, costs 2AP, has a cooldown of 5 turns
Incarnate no longer has Taunt on spawn
Breathing Bubble now provides Silence immunity
Improved scaling of Attribute buff from Encourage.E.g.+2 to Primary attributes at L7.
Oily Carapace now removes Slowed
Turn to Oil radius increased to 5m
Gag Order now costs 2AP, damage increased by 35%
Smoke Cover cost decreased to 1AP, increased cloud radius to 3m
Black Shroud and Blessed Smoke Cloud now have 4m radius
Bleed Fire now decreases Fire Resistance by 20%
Wind Up Toy's Suicide now costs 1 AP, deals 15% more damage
Dimensional Bolt damage increased by 10%
Mend Metal and Soothing Cold armour restored increased by a 35%
Cryotherapy now clears Burning and Necrofire
Shocking Touch damage increased by 10%
Petrifying Touch now costs 1AP
Meteor Shower damage reduced by 10%
Corrupted Blade damage increased by 30%
Corrosive Touch damage increased by 10%
Vacuum Touch damage increased by 100%
Ground Smash damage reduced by 35%
Death Wish no longer deals damage to the target
Rain Of Arrows damage reduced by 50% to match other 3SP skills
Sabotage range increased to 13m.Only characters with grenades and arrows are highlighted by Sabotage
Equalize now costs 2AP
Door to Eternity now costs 2AP
First Aid range increased to 8m
Supercharger bonus increased to 70%, tooltip now mentions that it can be cast on totems
Arcane Stitch now removes Frozen, Stunned, Petrified, Plague, Suffocating, Poisoned, Burning, Necrofire, Terrified, Silenced, Taunted, Mad
Shed Skin now costs 1AP
Favourable Wind buff duration increased to 4 turns
Flaming Crescendo can be set ignoring Magic Armour.Cost reduced to 1AP, delay before explosion to 1 turn
Cannibalise now restores Vitality and Armours equal to what the summon has instead of only half.Cooldown to 2 turns
Silencing Stare now destroys Magic Armour in the cone, cooldown increased to 3 turns
Necromancer Totems now creates a totem next to every enemy, living or dead
Steel Skin bonus increased by 35%
Infect damage increased by 40%
Fan of Knives damage increased by 25%
Soul Mate now shares full Vitality and Magic Armour restoration instead of half.Duration increased to 3 turns, cooldown to 5 turns
Flay Skin now costs 2 AP, destroys less Magic Armour, debuff lasts 3 turns
Challenge cost reduced to 1 AP
Acid Spores now fires 3 spores that each deals more damage, increasing total damage by 8%
Farsight bonus range increased to 4m, no longer improves Accuracy
Planar Gateway AP cost reduced to 0
Cryogenic Stasis heals Undead instead of damaging them, removes Shackles Of Pain
Fix Artillery Plant shooting 5 acid spores instead of 1.Its Poison Wave now costs 2AP instead of 4
Fix Favourable Wind not displaying entire 10m radius on precast
Fix Bull Rush not scaling damage with equipped weapon
Fix tooltip of Thick of the Fight not mentioning size of the bonus
Blessed water puddles and clouds now remove Necrofire
Fix damage boosts on some framed runes not being consistent with unframed runes of same size
Shields Up skill now requires another click to confirm activation to make it consistent with other skills
Incarnate's Epidemic of Fire that is granted by Necrofire Infusion now correctly costs 2 SP

Bug Fixes
Fixed several issues with Lohse’s quest line (relationship, dialogs)
Fixed several issues with Withermoore’s quest line
Fixed Tarquin not returning to the Lady Vengeance (again!)
Fixed Tarquin being hostile while making major story progressions, resulting in Tarquin attacking the player or other NPC’s during certain scenes
Fixed incorrect Tarquin dialog after returning to Lady Vengeance
Fixed an issue where Malady would sacrifice herself even though the party already knows where to go
Fixed an issue where talking to the Lady Vengeance ship head would not summon Malady
Fixed an issue where the client would get stuck in a loading screen if the host has certain Mods installed
Fixed a rare issue where custom characters would disappear from the party entirely after loading a save.Save games related to this issue should now be fixed
Fixed several issues with combat and dialogs at the end of the game
Fixed several issues with the use of the Magic Mirror
Fixed a crash related to story not being initialized correctly in certain mods
Fixed a crash related to loading save games with mods that are no longer installed
Fixed a crash related to loading a savegame that had incorrect information on the state of certain surfaces
Fixed a rare crash by opening the crafting menu during combat when using a controller
Fixed a rare crash when reloading the same savegame a second time
Fixed possible loss of savegame if a crash happens during the saving process
Fixed Deploy Mass Traps spawning traps that do not explode
Fixed Dragon’s Flight skill causing performance drops
Fixed certain NPC’s not being aware of death fog areas
Fixed an issue with skills not correctly getting added to or removed from the hotbar
Fixed another case of certain stacked items reappearing after saving and loading
Fixed several dialog issues related to joining, loading a level, and assigning characters while the host is in dialog with a companion
Fixed several minor sound effects issues related to skills
Fixed several minor texture issues
Fixed origin music not playing correctly in certain encounters
Fixed paladins attacking immediately after failing persuasion event at Windego’s prison in Arx
Fixed Red Prince’s Achievement “A Dream Undone”
Fixed the “Liberator” Achievement
Fixed the “Convincing” Achievement from triggering incorrectly
Fixed certain items being marked stolen in companion inventories after recruiting them again on the Lady Vengeance
Fixed an issue with re-assigning of characters in multiplayer when one of the players was controlling a summon that is no longer under his control
Fixed several incorrect crime behaviors in specific encounters
Fixed not being able to get spells like Spirit Vision when being over your available memory cap due to items
Fixed an issue when clients were connecting to the host while host was still loading into the character creation screen
Fixed several issues with Play Dead skill when combining this with other skills or saving and loading while the Play Dead status is active
Fixed not being able to easily select characters and objects during the Arena fight in Driftwood
Fixed blocking issue when using Time Warp on a delayed turn
Fixed companions incorrectly returning to their recruitment spots on the Lady Vengeance after returning from the Hall of Echoes
Fixed Cursed Electrified Water and Cursed Electrified Blood surfaces turning into Cursed Water and Cursed Blood surfaces when a player absorbs the Electrified status by walking onto it
Fixed summoned characters having blinded status when summoner is blindfolded
Fixed certain enemies taking too long to spawn during combat
Fixed persuasion feedback when persuasion is impossible
Fixed “Steal and add to wares” option not correctly tagging items as wares
Fixed Glowing Idol of Rebirth not triggering correctly when the entire parties dies
Fixed several smaller issues related to journal updates, NPC alignments, dialogs and specific combats
Spoiler:Fixed Ifan not participating in the combat following the decision to deny him his ultimate revenge
Spoiler:Fixed eternal imprisonment when killing your romantic partner after the Dark Night of the Soul moment
Fixed not being able to re-enter the arena if one of your characters is dead inside of it
Fixed a blocking issue when the hosts disconnects and reconnects the controller during a loading screen
Fixed certain NPC’s having incorrect talents and resistances after being Polymorphed
Fixed several issues related to text cutoff in Russian
Fixed an issue related to using a crafting station, which would incorrectly trigger hostile behavior from guards
Spoiler:Fixed a blocking issue when saving and loading during the Kraken’s Death scene
Spoiler:Fixed being able to make gods vulnerable in the hall of echoes after using Bless
Spoiler:Fixed a blocking issue related to a character with the Promise dying during the final combat
Spoiler:Fixed a blocking issue related to accepting the Promise with one specific character in a multiplayer game.The end game dialog was stuck in this case

UI Fixes
Updated save and load UI’s for controller
Fixed a rare issue where the Hotbar would disappear when using a controller after opening and closing several UI’s at the same time
Fixed being able to accidentally lose skill points in Character Creation and the Magic Mirror when using a controller
Fixed selection of items in rune crafting interface when using a controller
Fixed the tooltip for surface and cloud durations during combat
Fixed “Delay your Turn” button not being shown correctly during the first round of combat
Fixed client Hotbar switching to second tab automatically after loading a save in split screen mode
Fixed rune preview tooltips on armour pieces
Fixed scrollbar position of the dialog window when using a controller
Fixed text overlap in dialog log when the amount of NPC text was too large
Fixed issues with controller disconnection during lobby menu
Fixed overlapping Hotbars when another player dies while using split screen
Fixed a portrait placement issue when using split screen combined with several summoned characters
Fixed missing icons for journal updates in certain situations
Fixed not being able to open the connectivity menu in the character creation screen when using a controller
Fixed being able to repick heroes after setting ready state in the Arena Lobby when using a controller
Fixed not being able to see high ground bonus damage on certain skills when using a controller
Fixed difficulty setting text overlap in the game options screen when using a controller
Fixed the summon’s amount of Source Points not always being correct

GM Mode
Fixed Character sheet tabs after possessing a creature
Fixed a crash on clients that do not have a character assigned during GM rolls
Fixed a crash related to the host having certain mods enabled (like Bard and Artificer classes)
Fixed several issues with scrollbars not appearing correctly
Fixed camera position when double clicking on an item in the GM’s item sheet
Fixed a blocking issue related to disabling add-ons and loading saves related to that mod
Fixed GM being able to invite players while still in prepare mode
Fixed stats for items that are increased in level through the Item Sheet.Their stats are now properly adjusted to their level
Fixed surfaces dealing incorrect amount of damage when placed by GM

Modding/Editor (link to larian forum)[larian.com]
Painted instances are now saved in level templates.(Not in this patch:New instances are not correctly saved for inherited levels)
Ctrl+z no longer requires multiple actions to undo moves/rotates/..., depending on how many objects are selected
Localization modding support added:Localization files are now read from mod folders as well (same folder structure as Data/Localization/{YourLanguage}/..., but now also in Data/Mods/{YourMod}/Localization/{YourLanguage}).Support for new files as well as overriding existing Localization files with the same name
Video modding support added:.bik files now supported.Videos are now loaded from mod folders as well (same folder structure as Data/Localization/{YourLanguage}/Video, but now also in Data/Mods/{YourMod}/Localization/{YourLanguage}/Video).Support for new files as well as overriding existing videos with the same name
Right click> Move to Level now works properly instead of creating a _merged.lsf file
Open File dialog (single file) now returns the first selected file when multi-selecting
Less sporadic camera jumps
Possible crash fixed when checking out level data when generating the AI grid
Mod load order fixes (load order internally would not always match with the settings in cases where add-ons depended on other add-ons)
Fix for "Can't load texture for preview of icon!" on opening character Icon dialog
Import visual resource browser now default searches for.lsm instead of.gr2
Terrain Painter:Terrain selection overlay now hides while editing the terrain
Journal Editor:Possible crash fixed when opening the quest overview with 2 quest pages open
Instance Painter now saves its settings better
Animation Resource Editor:Animation text keys can be added via right click
Level browser:Level thumbnails for Larian levels now visible
Level browser:Basic and Empty level blueprints now have the correct icon and banner
Added new ShowNotification parameter for CharacterAddSkill in story (it already existed in behaviour script)
Added new ItemLevelUp and ItemLevelUpTo calls in story
Added new GetSurfaceTurns query in story and behaviour script
Added new ItemGetRuneItemTemplate query in story and behaviour script
Added new ItemInsertRune and ItemRemoveRune queries in story and behaviour script
Added new RuneInserted and RuneRemoved events in story and behaviour script
Added new ItemAddBoost call and ItemHasBoost query in story and behaviour script
Added new OnCharacterStartAttackObject and OnCharacterStartAttackPosition events in story and behaviour script
The GetStatusTurns query in story and behaviour script now returns-1 instead of 0 for statuses with infinite lifetime
The ItemGetStat query in behaviour script can now also get information about the following properties:VitalityMax, PhysicalArmor, PhysicalArmorPoints, Movement, Fire/Earth/Water/Air/Poison/Piercing/Physical/Corrosive/Magic/ShadowResistance, Initiative, Willpower, Bodybuilding

byCODEX

神諭:原罪2 v3.0.168.526升級檔+免DVD補丁CODEX版
Divinity.Original.Sin.2.Update.v3.0.168.526-CODEX.rar
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