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無盡太空2(Endless Space 2)v1.2.6升級檔+免DVD補丁CODEX版

使用說明:

1.解壓縮
2.運行update目錄下的EXE安裝升級檔
3.复制codex目錄下的檔案到遊戲安裝目錄覆蓋

升級檔安裝步驟:

1.安裝《無盡太空2》原版原版遊戲
2.安裝《無盡太空2》v1.0.1升級檔:http://patch.ali213.net/showpatch/70843.html
3.安裝《無盡太空2》v1.0.5升級檔:http://patch.ali213.net/showpatch/70965.html
4.安裝《無盡太空2》v1.0.52升級檔:http://patch.ali213.net/showpatch/71095.html
5.安裝《無盡太空2》v1.2.4升級檔:http://patch.ali213.net/showpatch/85775.html
6.安裝本升級檔

更新說明:

機翻:

更新v1.2.6:
[FIXES]
修正了股票價值“(0)”後顯示的名稱的問題
“經濟致敬”這個術語是根據需求提供的,即使不是量化的資源
修正了從軍事狀態螢幕上不能分配或取消分配英雄的問題
修正了豪華資源沒有顯示每轉生產符號的問題
修正了模塊工具提示錯誤地在船設計螢幕上乘以模塊插槽成本的問題
修复了技術解鎖通知最多只能顯示3次解鎖的問題
修复了在技術解鎖通知中顯示派別特定解鎖的問題,即使玩家不符合先決條件
修复了載入會話後Argosy準備就緒計時器未顯示的問題
修正了同化一個小派別時沒有出現過度殖民警告的問題
修复了在Riftborn“機器”中顯示調試文本的問題
在完成第3章任務的“生態學家”和“和平主義者”路徑之後的“人口改善工具提示”
修复了取消Non-Aggression契約時用戶沒有收到確認資訊的問題
修正了Vaulter任務線第1章第2部分獎勵顯示錯誤圖標的問題
修正了一個問題,模特兒不能添加新的派系,因為動畫肖像沒有分配模型時默認顯示為白色
修正了一些私人車隊分裂會導致一些私人和一些私人的情況。如果一部分車隊與另一個不能成為私人車隊的車輛合並,這個錯誤仍然會發生
即使沒有友善的影響,私人地位現在可以被切斷
修复了Vodyani和Lumeris殖民化方法不具有過度定植警告資訊的問題
修正了新遊戲螢幕上的競爭對手插槽,在和Vaulters玩遊戲之後回到了Sophons
當同時形成多個聯盟時,戰爭實例不再被破壞一次
海盜英雄“Fluffpetal Gurk'Zvark”在獲得他的名字時不再顯示數字“2”
每當Argosy殖民統治一個系統,現在殖民化過場
固定失事的方舟標簽有時在系統軌道視圖中顯示,當沒有被毀壞的方舟
修复了在罕見情況下破壞方舟工具提示的錯誤
修正了一個錯誤,當一個艦隊完成移動時,它的主人接受了從其他球員的影響力中刪除所有車隊
固定的人口收集獎金在方舟被毀壞時不會被更新
固定的人口收集獎金在Vodyani方舟失去人口時不會丟失
修正海盜低強度時的“秘密破壞”海盜行為不正常
修正了無法贊揚/賄賂由Vodyani榨取的未成年帝國,而不是只有Vodyani能夠這樣做
DLC被禁用時固定的Vaulters資產可導出
現在可以在Mac版本的內容螢幕中激活插件
修正了Argosy在多人遊戲中被摧毀時產生的錯誤+異步
修正了當關系與盜版者關聯時在GUI中生成的可跳過聲明
修正了由於任務而導致的終止轉動凍結
在Ship Design(船舶設計)螢幕中,Argosy II的“Close”(關閉)按鈕不再顯示模塊插槽
海盜窩現在允許交易路線在與他們友好的狀態時通過

[添加]

添加了懸停模塊項目的回饋,以清楚哪些插槽兼容


[平衡]

增加灰塵的成本,消除系統上的海盜痕跡
戰鬥機和轟炸機模塊說明(船體要求以前未指定)增加了特殊部分
增加了AoE武器模塊的特殊指示
恢复增長前的價值,以前的Vaulters水準
固定在地面授權的人力局限的先發制人問題(以前沒有運作)
沒有至少一個武器或攻城模塊的船隻現在將無法圍攻一個系統
增加了能源中隊模塊描述的特殊資料部分
彈丸和動能增強器現在將對大型武器產生正確的影響
固定兩個重疊的技術在一個習慣Vodyani/Vaulters派的情況下
確保所有外交請求條款至少有1回合冷卻時間
壓力值現在被限制:
---從5點/分開始
---從邊界摩擦5/轉
---從涵蓋系統12/回合
Vodyani現代化水準固定幸福獎金不工作,沒有正確顯示
修复系統影響工具提示中缺失的Horatio人口收集獎勵III
修正和平/強迫和平問題與永恆戰爭的特點:如果擁有參議院中的和平主義者,死亡者現在只能和平
固定的亞原子中斷技術被錯誤地顯示為Riftborn特有的派系
固定行星具有多個異常不計算超過一次的基於異常的獎金
核心世界的平衡特質成本(從10降低到5)


[性能]

改善情境外交表現
增強了AI與遊戲同步的加速


[任務]

“失落的探險隊”如果任務星球被摧毀,救援道路任務失敗
“海盜任務DLC1”在其目標上添加軍事效果
“生命統計”任務的“囤積”目標現在要求正常的灰塵量,即使寶藏的收入是負值
“重要的統計”探索任務現在提供了一個引人注目的選擇
如果任務星球被摧毀,“冰河時代”探索任務也不會失敗
當發現一個新的星座作為Vaulters時,在教程中顯示虛假的資訊
定制武者現在可以完成他們的任務
有時出現在朝聖者任務中的錯誤資訊已經修复
Metaplot現在鎖定了系統,以避免Archivist Quest造成的資產

[AI]

人工智慧現在將更好地處理提供的戰略和奢侈品資源
外交契約
人工智慧帝國現在會更頻繁地攻擊海盜
固定的AI攔截行為
修正了系統重要性的AI理解

原文:

Update v1.2.6:
[FIXES]
Fixed an issue where stock value “(0)” was displayed after the name of the
Economic Tribute term was offered in a demand, even when not a quantified resource
Fixed an issue where heroes couldn’t be assigned or unassigned from the military status screen
Fixed an issue where the production per turn symbol was not displayed for luxury resources
Fixed an issue where module tooltips erroneously multiplied the module slot cost in the ship design screen
Fixed an issue where the technology unlock notification could only show up to 3 unlocks
Fixed an issue where faction-specific unlocks were displayed in the technology unlock notification even if the player didn't meet the prerequisites
Fixed an issue where the Argosy readiness timer did not display after loading the session
Fixed an issue where the over-colonization warning did not appear when assimilating a minor faction
Fixed an issue where debug text was displayed in the Riftborn "Machine
Embodiment" population improvement tool tip after completing the "Ecologist" and "Pacifist" paths of the Chapter 3 quest
Fixed an issue where user received no confirmation message when cancelling a Non-Aggression pact
Fixed an issue where wrong icons were displayed for the Chapter 1 part 2 rewards of the Vaulter questline
Fixed an issue where modders couldn't add new factions because of animated portraits defaulting to bright white when no model was assigned
Fixed some cases where splitting a privateers fleet would result in some privateers and some not.This bug may still occur still if a part of the fleet is merged with another one which cannot be privateers
Privateers status can now be toggled off even when not in friendly influence
Fixed an issue where Vodyani and Lumeris methods of colonization do not feature the over-colonization warning message
Fixed the competitor slots in the new game screen reverting back to Sophons after playing a game with the Vaulters
War instances are no longer destroyed more than once when forming multiple alliances simultaneously
The pirate hero "Fluffpetal Gurk'Zvark" no longer displays the number "2" in his name when obtained
The colonization cutscene now plays each time the Argosy colonizes a system
Fixed wrecked ark labels sometimes being displayed in system orbital view when there were no wrecked arks
Fixed an error on wrecked ark tooltip in rare situations
Fixed an error when a fleet finished moving exactly when its owner accepted to remove all their fleets from another player's influence
Fixed population collection bonuses not being updated when an ark was destroyed
Fixed population collection bonuses not being lost when populations were lost on Vodyani arks
Fixed "Covert sabotage" pirate action not working properly when pirates have low reinforcements
Fixed inability to compliment/bribe minor empires that were being leeched by a Vodyani, instead of only the Vodyani being able to do so
Fixed Vaulters assets being exportable when the DLC was disabled
Add-Ons can now be activated in the Content Screen in the Mac version
Fixed error + desync generated when an Argosy was destroyed in multiplayer
Fixed skippable assert generated in GUI when relation was maxed with pirates
Fixed end-turn freezing due to quests
Module slot no longer displayed near the "Close" button for the Argosy II in the Ship Design screen
Pirate lairs now allow trading routes to pass when in a friendly status with them


[ADDED]

Added feedback on hovering module items to make clear which slots are compatible


[BALANCE]

Increased the cost in Dust to remove a Pirate Mark on a System
Added Special section to Fighters and Bombers module descriptions (hull requirements were previously unspecified)
Added special indication to AoE weapon modules
Restored growth generation value to pre-Vaulters level
Fixed pre-emptive strike issue with limitation of Manpower authorized in ground battle (was not functioning previously)
Ship without at least one weapon or siege module will now be unable to siege a system
Added special informative section to energy squadron module description
Projectile and kinetic enhancer will now have the right effect on large weapon
Fixed two overlapping techs in the case of a custom Vodyani/Vaulters faction
Made sure all Diplomatic Requests terms had at least a 1 turn cooldown
Pressure values are now capped:
---From Score at 5/turn
---From Border friction at 5/turn
---From Covered Systems at 12/turn
Fixed Happiness Bonus on Modernization levels for Vodyani not working and not being shown properly
Fixed Horatio Population Collection Bonus III missing from System Influence tooltip
Fixed Peace/Forced Peace issues with Eternal War trait:Cravers can now only make Peace if they have the Pacifists in the Senate
Fixed Subatomic Disruption technology mistakenly displaying as faction specific for Riftborn
Fixed Planets with multiple anomalies not counting more than once for Anomaly-based bonuses
Balanced trait cost for Core Worlds (reduced from 10 to 5)


[PERFORMANCE]

Improved Contextual diplomacy performance
Enhanced speed-up in AI synchronization with gameplay


[QUESTS]

"The Lost Expedition" Rescue path quest now fails if the quest planet is destroyed
“Pirate Quest DLC1” Add Military effect on its objectives
The "Hoard" objective of the "Vital Statistics" quest now asks for a normal amount of Dust, even if the Treasure's incomes are negatives
The "Vital Statistics" exploration quest now offers a compelling choice
"Ice Age" exploration quest did not fail if the quest planet was destroyed
False information displayed in the tutorial when discovering a new constellation as the Vaulters
Custom Vaulters can now finish their quests
An error message that sometimes appeared in the Pilgrim’s quest has been fixed
Metaplot now has locked systems in order to avoid asset caused by Archivist Quest


[AI]

The AI will now better handle offering strategic and luxury resources in
diplomatic contracts
AI empires will now attack pirates more often
Fixed AI interception behavior
Fixed AI understanding of system importance

by CODEX

無盡太空2 v1.2.6升級檔+免DVD補丁CODEX版
Endless.Space.2.Vaulters.Update.v1.2.6-CODEX.rar
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