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手辦戰爭(WARTILE)v1.0.11升級檔+免DVD補丁CODEX版

使用說明:

1.解壓縮
2.運行update目錄下的setup.exe安裝升級檔
3.复制codex目錄下的檔案到遊戲安裝目錄
4.開始遊戲

升級檔安裝步驟:

1.安裝《手辦戰爭》CODEX版遊戲:Wartile-CODEX
2.安裝《手辦戰爭》v1.0.8升級檔:http://patch.ali213.net/showpatch/87255.html
3.安裝本升級檔

更新內容(機翻):

更新v1.0.11:
新功能:
成就就在這裡! 58個令人興奮的新成就,在Wartile世界中,您將在這段時間挑戰並獎勵你。
在Figurine Customization,Deck Builder和Merchant場景中添加頁面計數器,以便更容易地找到並更好地瞭解您已收集了多少物品以及您已解鎖的卡片。
懸停可交互對象和航點時添加了時鐘工作光標。
改進:
裝備代幣時增加了一個聲音提示
拾取蜂蜜酒等物品時添加聲音提示
[Eir的眼淚]拾取Eir眼淚的陷阱現在應該在卡組中添加一張陷阱卡,以允許該卡的多次使用
[Eir之淚]為熊陷阱任務完成稍加延遲
[Heidrun Clan] Heidrun Clan戰場牌上獎勵場景的改進照明
Bug修复:
[雷神之怒]優化的戰鬥板,以防止在一些電腦上出現隨機崩潰
[Tyr的試用]從網箱事件中釋放後,小雕像無法移動。
修正了單元從機架移動到管理時導致令牌功能表出現的問題
[常規] [教程提示]在教程提示視訊運行時,您可以移動相機。視訊教程現在可以正確阻止輸入(除了關閉窗口)
[Alfablot]修正了一個問題,在烈性鏈期間烈酒能夠遠距離傳送。
[Alfablot]第二難度級別的精靈拿著不正確的武器。
修复了導致“循環小雕像卡”熱鍵停止工作的問題
按新遊戲並沒有在開始螢幕上重置坐在篝火旁的小雕像。
在自定義功能表中,相機在離開功能表時並不總是按預期行事。
在介紹序列中,可以在戰場和小雕像上使用戰鬥卡片。
重置鍵綁定刪除了暫停遊戲密鑰。這已不再是這種情況
修正了導致遊戲在輸入被阻止時繼續玩的目標時的問題。
[Niflheim]敵人的Draugr會在敵人視覺降落之前攻擊玩家小雕像。
[Alfablot]修正了當敵人精神消失並重新出現時對他們有“選擇”效果的問題
對Ymir的籠子“休息動畫”的視覺體驗進行了改進。
獨特的標記艾爾的懲戒不再在擊敗臨時(弱)敵人時獲得獎勵。
[Tyr的試用]修正了在一個小雕像從籠子事件中釋放後導致驚呆了的動畫繼續的錯誤。
在解鎖小酒館中的新戰鬥板和新單位時,在進入活動功能表時,它們應從視覺上從天而降
修正了一個導致磨石“拾取標記”有時會在特別大的單位內的錯誤。
[交互式對象]增加了交互式對象和正在戰鬥中的小雕像的互動。特別是,任務物體(比如黑森林圖騰)會被相鄰的敵人擋住。
修正了一個錯誤,導致玩家在獎勵場景中點擊小雕像,並選擇並移動一些小雕像。
修正了一個錯誤,如果您在特定的時間打開選項功能表,有時會導致遊戲在載入螢幕中卡住。
修正了在某些情況下允許敵人雕像移動到被阻擋的瓷磚上的錯誤。

原文:

Update v1.0.11:
New Features:
Achievements are here! 58 exciting new achievements which will both challenge and reward you during your time in the Wartile universe.
Added a page counters to Figurine Customization, Deck Builder, and Merchant scenes, to make it easier to find and give a better sense of how many items you have collected and cards you have unlocked.
Added a clockwork cursor when hovering interactable objects and waypoints.
improvements:
Added a sound cue when equipping tokens
Added sound cue when picking up items like mead
[Tears of Eir] Picking up the Trap on Tears of Eir should now add a trap card to the deck to allow for several uses of the Card
[Tears of Eir] Added slight delay to completion of the Bear Trap quest
[Heidrun Clan] Improved lighting on the reward scene on the Heidrun Clan battleboard
Bug Fixes:
[Thor’s Wrath] Optimized battleboard to prevent random crashes on some computers
[Trial of Tyr] Figurines could not move after being released from cage event.
Fixed an issue that caused the token menu to appear while a unit is moving from rack to management
[General][Tutorial hints] You were able to move the camera while the tutorial hint video was running.The video tutorial now properly blocks inputs (aside from closing the window)
[Alfablot] Fixed an issue where Spirits could teleport away during stun chains.
[Alfablot] Spirits on the second difficulty tier was holding an incorrect weapon.
Fixed an issue that caused the "cycle figurine cards" hotkey to stop working
Pressing New Game did not reset figurines sitting by the bonfire at the start screen.
At the customization menu, the camera did not always behave as expected when leaving the menu.
During the Intro Sequence it was possible to use Battle Cards on the battlefield and figurines.
Resetting key bindings removed the Pause Game Key.This is no longer the case
Fixed an issue when completing objectives that caused the game to continue playing while inputs were blocked.
[Niflheim] The enemy Draugr that spawns in would attack player figurines before the enemies visually landed.
[Alfablot] Fixed an issue that that caused enemy spirits to have the "selected" effect on them when disappearing and reappearing
Made improvements to the visual experience of the Ymir's Cage "break animation".
Unique token Eir's Retribution no longer grants its reward when defeating temporary (weak) enemies.
[Trial of Tyr] Fixed a bug that caused the stunned animation to continue after a figurine was released from the cage event.
When unlocking new Battle Boards and new units in the Tavern, they should visually drop down from the sky when entering Campaign menu
Fixed a bug that caused the Grinding Stone "pickup marker" to sometimes be inside particularly large units.
[Interactive Objects] Added additional to interaction of interactive objects and figurines being in combat.In particular, quest object (say Dark Forest Totems) will be blocked by adjacent enemies.
Fixed a bug that caused players to be able to click on figurines during the Reward scene and have them be selected and move a little.
Fixed a bug that sometimes caused the game to get stuck during the loading screen if you opened the options menu at a particular timing.
Fixed a bug that in certain situations allowed enemy figurines to move onto blocked tiles.

byCODEX

手辦戰爭 v1.0.11升級檔+免DVD補丁CODEX版
Wartile.Update.v1.0.11-CODEX.rar
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