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迪托之劍(The Swords of Ditto)v1.10.01-111升級檔+免DVD補丁PLAZA版

使用說明:

1、解壓縮
2、安裝Update資料夾下的升級補丁到遊戲目錄
3、复制PLAZA資料夾下的免DVD檔案到遊戲安裝目錄
4、運行遊戲

升級檔安裝步驟:

1.安裝《迪托之劍》PLAZA版遊戲:The.Swords.of.Ditto-PLAZA
2.安裝《迪托之劍》v1.04.03-108升級檔:http://patch.ali213.net/showpatch/91451.html
3.安裝《迪托之劍》v1.04.08-110升級檔:http://patch.ali213.net/showpatch/91909.html
4.安裝本升級檔

更新說明:

機翻:

-更新歷史-(最新v1.10.01-111-6月22日)
選擇一個分支
您可以從當前版本中進行選擇,也可以隨時返回上一個版本。通過在Steam中右鍵單擊遊戲並選擇“屬性”>“Betas”,然後從下拉列表中選擇構建來完成此操作。
•對於最新版本,請使用DEFAULT分支
•如果您對最新版本有任何疑問,可以返回上一個穩定分支

v1.10.01-111-2018年6月22日[默認分支]
夏季更新I
•大多數故事的時間限制已被刪除。玩家必須在面對Mormo之前達到目標等級。
•更新了升級順序,以顯示Mormo與玩家等級相關的等級
•現在的時間限制只能在玩家擊敗Mormo之後發揮作用
•當玩家失敗時,他們現在從墳墓開始,而不是每次都從家裡走出
•玩家和試驗地下城不再在玩家地圖上標記
•玩家和審判地下城不再需要玩家達到某個水準,才能進入
•玩家永久獲得衝刺,衝鋒和旋轉攻擊,作為在關鍵裡程碑處升級的獎勵
•故事片現在總是來自胸部/NPC的額外獎勵
•擊敗Mormo後,玩家現在會得到一個特定的任務,幫助他們正確完成遊戲
•在Henge提供圖標時,玩家現在必須面臨挑戰
•現在成功的故事會在地圖週圍產生高等級的敵人,獎勵擊敗他們
•通過授予Kazoo並解鎖Air Kazoo站點擊敗Mormo,從而簡化了故事的開始
•敵人不再與完成的地下城一起擴展,這意味著世界各地敵人的困難變得更加多樣化
•貼紙包已成為貼紙代碼,以更好地傳達Lik為什麼只給你一張貼紙作為回報
•增加了Screenshake功能表選項
•增加了播放軟體的拾音器收集半徑
•各種平衡變化
•大量的錯誤修复

v1.08.02-111-2018年6月1日[上一個分支]
•封頂水準板至99級
•修复了使用鍵盤或遊戲手柄進入選項功能表時崩潰的問題

v1.08.01-111-2018年5月31日
•防止定義的鍵盤值為0
•如果一個配置檔案載入了任何設置為0的密鑰,默認設置將被重寫
•從主功能表選項刪除遊戲模式(因為它總是被播放軟體保存檔案覆蓋)
•修复希臘文版本的Windows編寫GameMaker無法解析的字符的檔案
•修复了亞1080p分辨率問題,例如HUD標定不正確,陰影未正確更新
•鍵盤上的播放軟體2暫停按鈕並未取消暫停遊戲
•玩家2的攻擊鍵是取消暫停遊戲
•鍵盤用戶的貼紙交換圖標不正確
•取消最終boss戰中的時間限制
•如果玩家在開始下一個故事後立即關閉遊戲,則修复玩家從Serendipity失去的任何物品
•針對各種修補程式更新了最新版本的DAT

v1.07.01-110-2018年5月22日
•如果玩家將他們的比賽保存在Ock或Cave Cat等特殊室內,然後退出,他們現在開始在地獄中
•當玩家經過時,地下城門永遠不會關閉
•修正地牢門將玩家置於不正確的門口的方法
•如果所有貼紙均已裝備,防止玩家進入貼紙交換

v1.06.05-110-2018年5月18日
•修复的路線,如果它經過海灘水準,則不能正常工作
•修复羅技硬件用戶進入內部時遇到的問題

v1.06.04a-110-2018年5月17日
•刪除了30和60以外的目標幀率,因為它們導致問題。

v1.06.04-110-2018年5月17日
•針對節省空間的玩家進行修复
•修复洞穴門上的元素阻滯劑
•紋理頁面修复
•修复阻止玩家陷入元素根室
•傳送者現在可以在地球上正確地連接到他們的特殊房間

v1.06.03-110-2018年5月15日
•停止的玩家可以交換他們已經裝備的貼紙
•使箱子更容易在沙灘上產卵
•NPC交換貼紙的機會增加
•調用Air Kazoo巴士時,修复球員仍然受到基本狀態影響
•修复的內飾有時如果在一個內部關閉遊戲時不能正確恢复
•防止時間過渡音樂在鎮上反复播放
•阻止敵人落入漏洞時授予太多XP
•如果在相同的遊戲中啟動新遊戲,則修复等級1的玩家XP不會重置為正確的值
•修复的“滾動傷害”修改器在穿越敵人時無法使用
•修复不增加小工具數量的問題
•雷射戒指保存插槽不正確(將導致雷射器在當前保存中的所有人都擁有免費的雷射雷射)
•難以平衡Mormo被毆打的故事和圖標

v1.05.02-110-2018年5月10日
•修复玩家偶爾會在繼續遊戲時丟失現金和碎片
•修复的沙灘箱隨機分配在一天變更時不起作用
•修复解析舊保存中的錯誤
•修复了玩家能夠立即離開房間,並陷入困境
•對勝過Mormo時保存的物品進行更改

v1.05.01-110-2018年5月9日
•增加了Steam截圖功能
•刪除了調試報告,這會降低尖峰和敵人的遊戲速度
•添加了將目標幀速率設置為30,60,120,144,160和240的選項
•編輯的西班牙文版本對於NPC的文本框太長,導致凍結
•防止鍵盤任務被分配到瀑布或henge級別
•解決玩具大師成就需要花費更長時間才能解鎖的問題
•花費很長時間修复Kazoo序列,主功能表在返回到主功能表時不會出現
•如果您選擇隨身攜帶任何物品,則修复的死亡庫存物品不會遺留下來
•玩家在擊敗Mormo時現在繼續他們的全部庫存
•修剪草時修正了陰影錯誤
•玩具店玩具的成本略有下降

原文:

--UPDATE HISTORY--( Latest v1.10.01-111-22nd June )
Choosing a branch
You can choose from the current release, or go back to the previous one at any time.Do this by right clicking the game in Steam, and selecting Properties> Betas and then choosing the build from the drop down.
• For the latest release, use the DEFAULT branch
• If you have any issue with the latest, you can go back to the PREVIOUS stable branch

v1.10.01-111-22nd June 2018 [default branch]
SUMMER UPDATE I
• The time limit has been removed for most stories.Players instead have to reach a target Level before facing Mormo.
• Updated the Level Up sequence to show Mormo's level in relation to the player's level
• The time limit now only comes into play for stories after players have defeated Mormo
• Players now start at the grave when they fail a story, instead of walking from the house every time
• Toy and Trial Dungeons are no longer marked on the player's map
• Toy and Trial Dungeons no longer require the player to be a certain level before they can get into them
• Players permanently get the dash, charge and spin attacks as rewards for levelling up at key milestones
• Story Tablets are now always an additional reward from chests/NPCs
• After defeating Mormo, the player is now given a specific Quest to help them on their way to finish the game properly
• The player must now face a challenge when offering an Icon at the Henge
• Successful stories now see high level enemies spawn around the map, with rewards for defeating them
• Streamlined the start of a story after beating Mormo by awarding the Kazoo and unlocking Air Kazoo stops
• Enemies no longer scale along with completed dungeons, meaning more variety in enemy difficulty around the world
• Sticker Packs have become Sticker Codes, to better communicate why Lik only gives you one Sticker in return
• Added Screenshake menu option
• Increased the pickup collection radius for the player
• Various balancing changes
• Lots of bug fixes

v1.08.02-111-1st June 2018 [previous branch]
• Capped Level Plates to level 99
• Fixed crash if going to options menu with keyboard or gamepad

v1.08.01-111-31st May 2018
• Protected against defined keyboard values of 0
• If a profile is loaded with any keys set to 0, the defaults are rewritten in their place
• Removed Game Mode from main menu options (as it is always overwritten by the player save file)
• Fix for save files where the Greek version of Windows had written characters that GameMaker couldn't parse
• Fixed issues on sub-1080p resolutions such as incorrectly scaled HUD, shadows not updating correctly
• Player 2 pause button on keyboards wasn't unpausing the game
• Player 2 attack key was unpausing the game
• Sticker Swap icons were incorrect for keyboard users
• Removed time limit in final boss fight
• Fixed player losing any items they got from Serendipity if they immediately turn off the game after starting the next story
• Updated level DATs to latest versions for various fixes

v1.07.01-110-22nd May 2018
• Players now start in the overworld if they saved their game in a special interior such as Ock's or Cave Cat's and then quit
• One way dungeon doors never now close when players go through
• Fix for one way dungeon doors putting players at the incorrect doorway
• Prevented player from going into a Sticker swap if all their Stickers are equipped

v1.06.05-110-18th May 2018
• Fixed route to henge not working if it went through a beach level
• Fix for users of Logitech hardware suffering a crash when going into an interior

v1.06.04a-110-17th May 2018
• Removed target framerates other than 30 and 60 as they were causing issues.

v1.06.04-110-17th May 2018
• Fixes for players that have saves stuck at overworld doors
• Elemental blockers on cave doors fixed
• Texture page fixes
• Fix to stop players getting stuck in elemental root rooms
• Teleporters now connect to their special room correctly in the overworld

v1.06.03-110-15th May 2018
• Stopped player being able to swap stickers that they have equipped
• Made crates more likely to spawn on the beach
• Increased chance of NPCs swapping stickers
• Fixed player still being affected by elemental status effects when calling the Air Kazoo bus
• Fixed interiors not restoring correctly sometimes if closing the game while inside one
• Prevented time transition music from playing repeatedly in the town
• Stopped enemies from awarding too much XP when falling into holes
• Fixed player XP for level 1 not resetting to correct value if new game is started on same playthrough
• Fixed 'Rolling takes damage' modifier not working when rolling through enemies
• Fix for henge not incrementing gadget count
• Laser Ring save slot was incorrect (will result in a free flaming laser for everyone who has the laser in their current save)
• Difficulty balancing for stories where Mormo was beaten and Icons were offered

v1.05.02-110-10th May 2018
• Fixed player occasionally losing cash and fragments when continuing a game
• Fixed beach crates randomisation not working when the day changed
• Fix for parsing error on old saves
• Fix for player being able to leave a room instantly in the overworld and getting stuck doing so
• Changes to items kept when victorious over Mormo

v1.05.01-110-9th May 2018
• Added Steam screenshot functionality
• Removed debug reporting that was slowing the game down on spikes and enemies
• Added options to set target framerate to 30, 60, 120, 144, 160 and 240
• Edited Spanish line that was too long for an NPC's text box and caused a freeze
• Prevented key quests from being assigned to the waterfall or henge levels
• Fixed issue with Toy Master achievement taking longer to unlock than it should
• Put in a fix for Kazoo sequence taking a long time, and the main menu not appearing on return to the main menu
• Fixed inventory items on death not carrying over if you choose to carry everything over
• Player now carries over their entire inventory when defeating Mormo
• Fixed shadow errors when cutting grass
• Reduced cost of Toys in the Toyshop slightly

by PLAZA

迪托之劍 v1.10.01-111升級檔+免DVD補丁PLAZA版
The.Swords.of.Ditto.Update.v1.10.01-111-PLAZA.rar
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