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無盡的傳說(Endless Legend)v1.6.10升級檔+免DVD補丁PLAZA版

使用說明:

1.解壓縮
2.運行對應系統下的update目錄下的setup.exe安裝升級檔
3.復制PLAZA目錄下的檔到遊戲安裝目錄
4.開始遊戲

升級檔安裝步驟:

1.安裝《無盡的傳說》PLAZA版遊戲:Endless.Legend.Inferno-PLAZA
2.安裝《無盡的傳說》v1.6.4升級檔:http://patch.ali213.net/showpatch/98473.html
3.安裝本升級檔

更新內容(機翻):

更新v1.6.10:
更改和添加[所有版本]
包含廢墟的海洋區域顯示其名稱。
稍微降低瞭在開始時使用Inferno Outgame視圖的幾率。
試圖與未滿足的帝國執行軍隊互動將不再顯示行動互動小組(攻擊,圍攻等),軍隊將在可能的情況下朝著目標的位置移動。
無論地形類型如何,單位現在都可以在其城市和地區恢復健康。
廢墟利用中的科學產出從+2增加到+3;減少所有搜尋毀滅科學下降。
重量超過1MB的網路消息現在被分成更小的塊並在收到時重新組裝。

更改和添加[INFERNO]
Dust Eclipse的持續時間應該稍微長一些,因此玩傢可以嘗試不同的Conflux。
添加瞭一種方法(中鍵單擊),以便在購買Volcanoformer時自動跳過確認消息。
由於路徑點上的熔巖河流而添加瞭損壞圖標,並在收到熔巖河損壞時添加瞭彈出通知。
通過Siege Engineering獲得的庫存不再是工業庫存,而是現在他們自己的庫存(Rubble Stockpiles)。
改變Nourishing Conflux健康再生獎勵值從0.3-> 0.15(非Kapaku)和0.5-> 0.25(Kapaku)。
Necrophages Stockpiles現在將產生2個Battleborns,並且在Dust Eclipse期間戰鬥將產生兩倍於常規數量的屍體。
Dust Eclipse對被遺忘派系的影響增加。
為Guardians增加瞭Flamewalker的能力。
Golem Camp的生產成本從250增加到400。
新的Lithophage書每張流行音樂提供+10食物和+1食物。
減少健康再生吊墜的成本從5增加到3,它現在隻是英雄,適用於火山地形。
新的1級火山學將給予+1科學,新的2級火山學將給予+1塵埃
Kapaku任務獎勵Slavery Ring現在需要200個Dust,5個Palladian和5個Adamantian裝備。
改進瞭地圖上火山巖形成的方式。
來自Dust Eclipse的World Tint效果更輕。

修復[所有版本]
修復瞭轉換後的村莊的正常維護價值兩倍的問題。
修復瞭載入時重置轉換後的村莊的Next Spawn轉彎次數的問題。
修復瞭從單元設計中移除附件將導致軍械庫顯示附件的所有過時設計的問題。
修復瞭多個配件可以由同一個單元或英雄多次配備的問題。
修復瞭一個問題,即巡回戰隊在被擊敗後可以贏得經濟勝利。
修復瞭懸停戰鬥力比例欄時沒有資訊顯示的問題。
修復瞭在攻擊過程中根據城市的防禦工事不修改戰鬥力比例欄的問題。
修復瞭攻擊無防禦城市後兩次顯示戰鬥結果通知的問題。
修復瞭重新打開通知後,戰鬥通知中不再顯示戰敗帝國的派系圖標的問題。
修復瞭一個問題,即大尺寸地圖選項會強制世界形狀默認為兩個大陸。
修復瞭“聯合帝國”成就的問題。它現在隻會給那些通過與勝利者結盟而間接獲勝的玩傢(不是如果他們在與某人結盟時贏得自己)。
修復瞭以下問題:在Inferno主題的Outgame視圖中,Geomancer模型在安裝Golem Mount時沒有執行正確的安裝動畫。

修復瞭幾個文本問題。

修復[INFERNO]
修復瞭Kapaku視訊介紹過場動畫不能在Mac平臺上播放音頻的問題。
修復瞭在Dust Eclipse中手動戰鬥結束後戰鬥音軌繼續播放的問題。
修復瞭在研究開發技術之前,如果在他們之上建立瞭Golem訓練營而未利用戰略存款的問題。
修正瞭搜尋“黯然失色”的寺廟時玩傢沒有獲得獎勵的問題
修復瞭Nourishing Conflux比Kapaku Faction的工具提示狀態或使用非Kapaku主要派系重生更多生命的問題。
修復瞭Nourishing Conflux再生加值與所有其他再生加值不一致且不與其他再生加值疊加的問題。
修復瞭Necrophages AI在Dust Eclipse中不使用Recycled Stockpiles的問題。
修復瞭城市及其區域開采的熔巖流河流損壞自身單位的問題。
修復瞭可以在地圖上生成水下火山區域,防止健康再生的問題。
修復瞭由於戰爭迷霧而在高架地形上看不到Volcanoformer Selection Range的問題。
修正瞭Kapaku民兵和定居者單位步行動畫速度不一致的問題。
修復瞭Kapaku面部紋身不顯示Geomancers,Golem Riders和Heroes的派系特定顏色的問題。
修復瞭在“快速”設置質量級別時,在Dust Eclipse期間在地圖的圖塊上顯示垂直線的問題。
修復瞭派系起始區域無法居住的問題。
修正瞭非Kapaku AI在將城市放置在火山區域時處於劣勢的問題。
修復瞭播放軟體能夠在同一個磁貼上放置多個Volcanoformers的問題。
修復瞭如果研究“考古學”技術,在交互後不會移除“黯然失色”太陽穴VFX的問題。
修復瞭在訓練營建成後,Golem Camp的人口獎金生產工人獲得第二輪的問題。
修復瞭如果使用它們的單位駐紮在營地中,可以刪除單位設計的問題。
修復瞭Beetlejuiced成就的問題。它現在甚至會在反擊時發出。
修復瞭Retrofit按鈕文本與Golem Camps駐守單位價格重疊的問題。
修復瞭使用Big Screen UI選項時Volcanoformer股票價值重疊在財政部和影響之上的問題。
修正瞭“愛國宣傳”契約技術解鎖和“內心和平”Kapaku技術獎勵在研究螢幕上重疊的問題。
修復瞭當非Kapaku玩傢徘徊火山地形時,“無健康再生”工具提示資訊文本超出界限的問題。
修復瞭Volcanoformer的撥號和射程波在由私人軍隊放置時具有玩傢顏色的問題。
修復瞭在禁用Inferno Expansion時選擇然後在新遊戲中禁用自定義陣營時自動選擇Kapaku Faction的問題。
修復瞭禁用Inferno擴展時高級世界生成設置中未禁用“火山區域”選項的問題。
修復瞭一個問題,來自瞭望塔的生命再生圖標在站立在火山地形上時顯示在非Kapaku單位上。
修復瞭Portable Forge容量在活動時缺乏單元視覺回饋的問題。
修復瞭在滿足要求時無法完成替代Kapaku任務“1.到達”的第二部分的問題。
修正瞭Kapaku第8章沒有“最終任務”標簽的問題。

修復[TEMPEST]
修正瞭玩傢在擁有黑點時可以掠奪自己的區域建築物的問題。
修正瞭“Dust Focal”海軍裝備不會對反擊造成傷害的問題。
修復瞭“Satchel Charges”海軍裝備沒有音頻效果的問題。
修復瞭裝備“Fotios口”的船隻在攻擊時不顯示動畫,視覺或音頻效果的問題。
修復瞭裝備“Atmos呼吸”的船隻在攻擊時不顯示視覺或音頻效果的問題。
修復瞭在應用“鍍鋅”士氣加值時船舶不顯示動畫,視覺和音頻效果的問題。
修復瞭“Palliative Prow”收到的“Auto-Heal”容量對Fomorian單位和運輸船不起作用的問題。
修復瞭Fomorian單位如果被銷毀則沒有音頻效果的問題。
修復瞭僅在第一次轉彎時在單位面板內顯示天氣狀況效果的問題。
修復瞭如果目標堡壘已經被控制(這需要一個新的保存檔),“監獄監獄”Morgawr第2章第2步無法完成的問題。
修復瞭如果主機保存/載入會話,“來自深層的東西”海軍任務失敗的問題。
修復瞭Morgawrs和Vaulters的遭遇通知使用相同的叮當聲音效果的問題。

修復[SHIFTERS]
修復瞭一個問題,即玩傢能夠在戰略存款上構建戰略強化,而這個戰略存款還無法被利用。

修復[丟失的故事]
修復瞭在“時代3”之前可以觸發“工業可能”Urces任務的問題。
修復瞭“Crystalline Caverns”Silics任務在構建新提取器時未正確更新的問題。

修復[SHADOWS]
修復瞭以Forgotten方式播放後在主功能表中顯示陰影粒子的問題。
修復瞭如果轉換特征被遺忘在他們所在地區的所有村莊,則無法完成第5章第1步的問題。

原文:

Update v1.6.10:
CHANGES AND ADDITIONS [ALL VERSIONS]
Oceanic regions containing ruins have their name displayed.
Slightly reduced the odds of having the Inferno Outgame view at start.
Trying to execute an army interaction with an unmet empire will no longer show the actions interaction panel (Attack, Siege, etc), the army will move towards it's target's position when possible instead.
Units can now regenerate health on their cities and districts, regardless of terrain type.
Increased Science output in ruin exploitation from +2 to +3; reduced all the search ruin Science drop.
Network messages that weight more than 1MB are now splitted into smaller chunks and reassembled on receipt.

CHANGES AND ADDITIONS [INFERNO]
The duration of the Dust Eclipse should be a slightly longer, so the player can try different Confluxes.
Added a method (middle-click) to automatically skip the confirmation message when buying a Volcanoformer.
Added a damage icon due to lava rivers on path points and a popup notification when lava river damage is received.
Stockpiles obtained through Siege Engineering are not Industry Stockpiles anymore, but are now their own stockpiles (Rubble Stockpiles).
Changed Nourishing Conflux health regen bonuses values from 0.3->0.15(non-Kapaku) and 0.5->0.25(Kapaku).
Necrophages Stockpiles will now spawn 2 Battleborns and fights will yield twice the regular amount of corpses during Dust Eclipse.
Increased effects of the Dust Eclipse for Forgotten factions.
Added Flamewalker capacity to Guardians.
Increased Golem Camp production cost from 250 to 400.
New Lithophage book gives +10 Food and +1 Food per pop.
Reduced Health Regen Pendant cost from 5 to 3, it's now hero only and works on volcanic terrain.
New level 1 Volcanology will give +1 Science and new level 2 Volcanology will give +1 Dust
Kapaku quest reward Slavery Ring now costs 200 Dust, 5 Palladian and 5 Adamantian to equip.
Improved the way volcanoformation is rendered on the map.
World Tint effect from the Dust Eclipse is lighter.

FIXES [ALL VERSIONS]
Fixed an issue where converted villages were costing twice their normal upkeep value.
Fixed an issue where the number of Next Spawn turns of a converted village are reset on load.
Fixed an issue where removing an accessory from a unit design will cause the armory to display all obsolete designs of the accessory.
Fixed an issue where several accessories can be equipped multiple times by the same unit or hero.
Fixed an issue where Roving clans can win by Economy victory after being defeated.
Fixed an issue where no information is displayed when hovering the combat strength ratio bar.
Fixed an issue where the combat strength ratio bar is not modified based on the city's fortification during an assault.
Fixed an issue where the battle results notification is displayed twice after assaulting a defenseless city.
Fixed an issue where Faction icon of a defeated Empire is no longer displayed in Combat Notification upon reopening the notification.
Fixed an issue where huge size map option forces the world shape to default to two continents.
Fixed an issue with the "United Empires" achievement.It will now be given ONLY to players that win indirectly by being allied with the match victor (not if they win themselves while being allied with someone).
Fixed an issue where, in Inferno-themed Outgame view, the Geomancer model does not perform a proper mounting animation when mounting the Golem Mount.
Fixed several text issues.

FIXES [INFERNO]
Fixed an issue where Kapaku video intro cutscene does not play audio on Mac platform.
Fixed an issue where the battle soundtrack continues to play after a Manual Combat concludes during Dust Eclipse.
Fixed an issue where Strategic Deposits are not exploited if a Golem Camp is built over them before researching the Exploitation Technology.
Fixed an issue where the player obtains no reward when searching "Eclipsed" Temples
Fixed an issue where Nourishing Conflux regenerates more life than the tooltip states for the Kapaku Faction or when playing with a Non-Kapaku major faction.
Fixed an issue where Nourishing Conflux regeneration bonus is inconsistent with all other regen bonuses and does not stack with other regen bonuses.
Fixed an issue where Necrophages AIs do not make use of Recycled Stockpiles during Dust Eclipse.
Fixed an issue where Lava Flow Rivers exploited by cities and their districts damage own units.
Fixed an issue where underwater volcanic regions could be generated on maps, preventing Health regen.
Fixed an issue where Volcanoformer Selection Range is not visible on elevated terrain due to fog of war.
Fixed an issue where Kapaku militia and settler unit walk animation speeds are not consistent.
Fixed an issue where Kapaku face tattoos do not display the faction specific color for Geomancers, Golem Riders and Heroes.
Fixed an issue where vertical lines are displayed on the map's tiles during Dust Eclipse when having Quality Level set on "Fast".
Fixed an issue where faction starting region can be uninhabitable.
Fixed an issue where non-Kapaku AIs are put in disadvantage when they place their cities on volcanic regions.
Fixed an issue where the player is able to place multiple Volcanoformers on the same tile.
Fixed an issue where "Eclipsed" temple VFX is not removed after an interaction if the "Archeology" technology is researched.
Fixed an issue where the Productive Worker from the Golem Camp's Population Bonus is granted second turn after the Camp is built.
Fixed an issue where unit designs could be deleted if units using them are garrisoned in a camp.
Fixed an issue with the Beetlejuiced achievement.It will now be given even on a counter attack.
Fixed an issue where the Retrofit button text overlaps with the price for units garrisoned in Golem Camps.
Fixed an issue where Volcanoformer Stock value overlaps on top of Treasury and Influence when using Big Screen UI option.
Fixed an issue where the "Patriotic propaganda" deed technology unlock and "Inner peace" Kapaku technology reward overlap in the research screen.
Fixed an issue where the "no health regen" tooltip information text is out of bounds when a non-Kapaku player hovers Volcanic Terrain.
Fixed an issue where Volcanoformer's Dial and Range Wave have the player's colors when placed by an Privateer Army.
Fixed an issue where Kapaku Faction is selected automatically when selecting then disabling Custom Factions in New Game while having Inferno Expansion disabled.
Fixed an issue where Volcanic Regions option are not disabled in Advanced World Generation Settings when Inferno Expansion is disabled.
Fixed an issue where Health Regeneration icon from Watchtower is displayed on non-Kapaku units while standing on Volcanic Terrain.
Fixed an issue where Portable Forge capacity lacks visual feedback on unit when active.
Fixed an issue where the second part of alternative Kapaku quest "1.Arrival" cannot be completed when requirements are met.
Fixed an issue where the Kapaku Chapter 8 has not the "final quest" tag.

FIXES [TEMPEST]
Fixed an issue where the player can pillage his own regional buildings while having Black Spot.
Fixed an issue where the "Dust Focal" naval equipment does not deal damage on counter attack.
Fixed an issue where the "Satchel Charges" naval equipment does not have audio effects.
Fixed an issue where ships equipped with "Mouth of Fotios" do not display animations, visual or audio effects when attacking.
Fixed an issue where ships equipped with "Breath of Atmos" do not display visual or audio effects when attacking.
Fixed an issue where ships do not display animations, visual and audio effects when applying the "Galvanization" morale bonus.
Fixed an issue where the "Auto-Heal" capacity received from "Palliative Prow" does not work against Fomorian units and transport ships.
Fixed an issue where the Fomorian units do not have audio effects if they are destroyed.
Fixed an issue where weather status effects are displayed inside unit panels only during the first battle turn.
Fixed an issue where the "To Jail the Jailors" Morgawr Chapter 2 Step 2 cannot be completed if the objective fortresses are already controlled (this requires a new save file).
Fixed an issue where the "Things from the Deep" naval quest fails if the host saves/loads the session.
Fixed an issue where encounter notifications of the Morgawrs and Vaulters use the same jingle sound effect.

FIXES [SHIFTERS]
Fixed an issue where the player is able to build Strategic Intensifier over a Strategic Deposit which cannot be exploited yet.

FIXES [THE LOST TALES]
Fixed an issue where "Industrial Might" Urces quest can be triggered before Era 3.
Fixed an issue where "Crystalline Caverns" Silics quest is not properly updating when a new extractor is built.

FIXES [SHADOWS]
Fixed an issue where shadow particles are displayed in Main Menu after playing as Forgotten.
Fixed an issue where Forgotten with the conversion trait cannot complete Chapter 5 step 1 if they convert all the villages in their regions.

by PLAZA

無盡的傳說 v1.6.10升級檔+免DVD補丁PLAZA版
Endless.Legend.Inferno.Update.v1.6.10-PLAZA.rar
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